Bring an idea.
Let’s make
it real.

A useful little fix. A custom part. Something that doesn’t exist yet.

I’m Chase. I design and prototype custom solutions, from software to parts you can hold. I’m taking on new prototyping and fabrication projects.

A handmade round motorcycle points cover with raised diagonal fins and two mounting holes
A custom part, made real. A finned motorcycle points cover, CNC-machined from aluminum.
Design & development3D printing & prototypingCNC machiningTIG & MIG welding

The idea is
the starting point.

You don’t need a polished specification. You need something you want to make better.

An awkward process. A part you can’t find. A physical control for something digital. A sketch that keeps coming back to you.

My background is in design and software development. Making physical things extends the same work: understand the problem, build a version, try it, and improve what doesn’t work.

Small problems are worth solving, too.

What could we make?

The problem decides the tools.

Custom parts
& physical prototypes
A mount that fits the space. An enclosure around your electronics. A one-off piece for a car or motorcycle project. Design, 3D printing, and CNC machining make it possible to try the fit, feel, and function in the real world.
Software
& useful tools
A custom application, a better workflow, or a tool that handles the repetitive part of a job. Design and development are the foundation of Crumbls, and they remain part of what I build.
Things that connect
physical and digital
A button that runs a command. A custom interface you can touch. An idea that needs an enclosure, electronics, and software to work together. This is where the disciplines meet.

From the workbench.

Real builds. Real iterations.

A rotating iris gas-cap prototype held in one hand, shown closed on the left and open on the right
The same mechanism, closed and open.

A gas cap with a twist.

A CNC-machined aluminum gas-cap prototype with a rotating iris. The overlapping leaves move together to open and close the center. A lot of math behind a small movement.

See the gas-cap post (opens in a new tab)
Close-up of the finned face, metal finish, and mounting holes of a handmade motorcycle points cover
A handmade motorcycle part from the Crumbls Lab archive.

A finned points cover.

A CNC-machined aluminum ignition points cover for a motorcycle. The shape, surface, and mounting details turn a simple cover into a part with its own character.

See the points-cover post (opens in a new tab)
Look inside the design
CAD render showing the button assembled and its separate cap, lid, switch tile, and base
CAD render: designing the parts before putting them together.

The outside is only part of it.

The cap needs to move evenly. The switch needs to register a press. The enclosure needs to come apart for service. Each detail has a job to do.

That’s why a prototype matters. A model can look right before the physical part works right.

Make it. Try it. Make it better.

A practical way to move an idea forward.

  1. Understand the problem.

    What should it do? What does it need to fit? What would make the first version useful?

  2. Build something to test.

    A sketch, a model, a print, or working software. Make the idea concrete enough to learn from.

  3. Use it and improve it.

    Check what works. Find what doesn’t. Refine the details that matter in actual use.

A workshop
that keeps growing.

Design, code, and the tools to make things.

The shop is already here: 3D printing, a 3-axis CNC machine with a rotary table, and TIG and MIG welding equipment.

Design and development are the foundation of Crumbls. I love turning ideas into prototypes, and I’m expanding the shop to take on more fabrication and custom builds.

What do you
want to make?

Bring a custom part, a prototype, or a fabrication project. A rough sketch, reference photo, existing part, or description of the problem is enough to start.

Talk through your project

Start with these three things.

  1. What are you trying to make or fix?
  2. What does it need to do?
  3. What have you tried so far?

You don’t have to know whether the answer is code, a printed part, or something else. We can work that out.